现在让我们创建一个简单的示例。首先,通过“节点服务器”运行我们在“信令服务器”教程中创建的信令服务器。
页面上将有三个文本输入,一个用于登录,一个用于用户名,一个用于我们要发送给另一对等方的消息。创建一个index.html文件并添加以下代码:
<html lang = "en"> <head> <meta charset = "utf-8" /> </head> <body> <div> <input type = "text" id = "loginInput" /> <button id = "loginBtn">Login</button> </div> <div> <input type = "text" id = "otherUsernameInput" /> <button id = "connectToOtherUsernameBtn">Establish connection</button> </div> <div> <input type = "text" id = "msgInput" /> <button id = "sendMsgBtn">Send text message</button> </div> <script src = "client.js"></script> </body> </html>
我们还添加了三个按钮用于登录,建立连接和发送消息。现在创建一个client.js文件并添加以下代码:
var connection = new WebSocket('ws://localhost:9090'); var name = ""; var loginInput = document.querySelector('#loginInput'); var loginBtn = document.querySelector('#loginBtn'); var otherUsernameInput = document.querySelector('#otherUsernameInput'); var connectToOtherUsernameBtn = document.querySelector('#connectToOtherUsernameBtn'); var msgInput = document.querySelector('#msgInput'); var sendMsgBtn = document.querySelector('#sendMsgBtn'); var connectedUser, myConnection, dataChannel; //when a user clicks the login button loginBtn.addEventListener("click", function(event) { name = loginInput.value; if(name.length > 0) { send({ type: "login", name: name }); } }); //handle messages from the server connection.onmessage = function (message) { console.log("Got message", message.data); var data = JSON.parse(message.data); switch(data.type) { case "login": onLogin(data.success); break; case "offer": onOffer(data.offer, data.name); break; case "answer": onAnswer(data.answer); break; case "candidate": onCandidate(data.candidate); break; default: break; } }; //when a user logs in function onLogin(success) { if (success === false) { alert("oops...try a different username"); } else { //creating our RTCPeerConnection object var configuration = { "iceServers": [{ "url": "stun:stun.1.google.com:19302" }] }; myConnection = new webkitRTCPeerConnection(configuration, { optional: [{RtpDataChannels: true}] }); console.log("RTCPeerConnection object was created"); console.log(myConnection); //setup ice handling //when the browser finds an ice candidate we send it to another peer myConnection.onicecandidate = function (event) { if (event.candidate) { send({ type: "candidate", candidate: event.candidate }); } }; openDataChannel(); } }; connection.onopen = function () { console.log("Connected"); }; connection.onerror = function (err) { console.log("Got error", err); }; // Alias for sending messages in JSON format function send(message) { if (connectedUser) { message.name = connectedUser; } connection.send(JSON.stringify(message)); };
您可以看到我们建立了到信令服务器的套接字连接。当用户单击登录按钮时,应用程序会将其用户名发送到服务器。如果登录成功,则应用程序将创建RTCPeerConnection对象并设置onicecandidate处理程序,该处理程序将所有找到的icecandidates发送到另一个对等方。它还运行openDataChannel()函数,该函数创建一个dataChannel。请注意,在创建RTCPeerConnection对象时,如果使用的是Chrome或Opera,则必须使用构造函数可选的第二个参数[{RtpDataChannels:true}]。下一步是向其他对等方创建要约。将以下代码添加到client.js文件中:
//setup a peer connection with another user connectToOtherUsernameBtn.addEventListener("click", function () { var otherUsername = otherUsernameInput.value; connectedUser = otherUsername; if (otherUsername.length > 0) { //make an offer myConnection.createOffer(function (offer) { console.log(); send({ type: "offer", offer: offer }); myConnection.setLocalDescription(offer); }, function (error) { alert("An error has occurred."); }); } }); //when somebody wants to call us function onOffer(offer, name) { connectedUser = name; myConnection.setRemoteDescription(new RTCSessionDescription(offer)); myConnection.createAnswer(function (answer) { myConnection.setLocalDescription(answer); send({ type: "answer", answer: answer }); }, function (error) { alert("oops...error"); }); } //when another user answers to our offer function onAnswer(answer) { myConnection.setRemoteDescription(new RTCSessionDescription(answer)); } //when we got ice candidate from another user function onCandidate(candidate) { myConnection.addIceCandidate(new RTCIceCandidate(candidate)); }
您可以看到,当用户单击“建立连接”按钮时,应用程序向另一对等方发出SDP报价。我们还设置了onAnswer和onCandidate处理程序。最后,让我们实现openDataChannel()函数,该函数创建我们的dataChannel。将以下代码添加到client.js文件中:
//creating data channel function openDataChannel() { var dataChannelOptions = { reliable:true }; dataChannel = myConnection.createDataChannel("myDataChannel", dataChannelOptions); dataChannel.onerror = function (error) { console.log("Error:", error); }; dataChannel.onmessage = function (event) { console.log("Got message:", event.data); }; } //when a user clicks the send message button sendMsgBtn.addEventListener("click", function (event) { console.log("send message"); var val = msgInput.value; dataChannel.send(val); });
在这里,我们为连接创建dataChannel,并为“发送消息”按钮添加事件处理程序。现在,在两个选项卡中打开此页面,使用两个用户登录,建立连接并尝试发送消息。您应该在控制台输出中看到它们。请注意,上面的示例已在Opera中进行了测试。
现在您可能会看到RTCDataChannel是WebRTC API的极其强大的一部分。此对象还有许多其他用例,例如对等游戏或基于种子的文件共享。
作者:terry,如若转载,请注明出处:https://www.web176.com/webrtc/744.html