返回到:Canvas API:CanvasRenderingContext2D
CanvasRenderingContext2D.strokeStyle
是 Canvas 2D API 描述画笔(绘制图形)颜色或者样式的属性。默认值是 #000
(black)。
语法
ctx.strokeStyle = color;
ctx.strokeStyle = gradient;
ctx.strokeStyle = pattern;
选项
color
DOMString
字符串,可以转换成 CSS <color>
值。
gradient
CanvasGradient
对象(线性渐变或放射性渐变)。
pattern
CanvasPattern
对象(可重复的图片)。
示例
使用 strokeStyle
属性设置不同的颜色
这是一段简单的代码片段,使用 strokeStyle
属性设置不同的颜色。
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
ctx.strokeStyle = "blue";
ctx.strokeRect(10, 10, 100, 100);
修改下面的代码并在线查看 canvas 的变化:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="robots" content="noindex, nofollow"> <style> body { padding: 0; margin: 0; } svg:not(:root) { display: block; } .playable-code { background-color: #f4f7f8; border: none; border-left: 6px solid #558abb; border-width: medium medium medium 6px; color: #4d4e53; height: 100px; width: 90%; padding: 10px 10px 0; } .playable-canvas { border: 1px solid #4d4e53; border-radius: 2px; } .playable-buttons { text-align: right; width: 90%; padding: 5px 10px 5px 26px; } </style> <title>CanvasRenderingContext2D.strokeStyle | Web176教程www.web176.com</title> </head> <body> <canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> </div> <textarea id="code" class="playable-code"> ctx.strokeStyle = "blue"; ctx.strokeRect(10, 10, 100, 100);</textarea> <script> var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); ctx.strokeStyle = "blue"; ctx.strokeRect(10, 10, 100, 100); var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var textarea = document.getElementById("code"); var reset = document.getElementById("reset"); var edit = document.getElementById("edit"); var code = textarea.value; function drawCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); eval(textarea.value); } reset.addEventListener("click", function() { textarea.value = code; drawCanvas(); }); edit.addEventListener("click", function() { textarea.focus(); }) textarea.addEventListener("input", drawCanvas); window.addEventListener("load", drawCanvas); </script> </body> </html>
strokeStyle
例子
这个例子使用 strokeStyle 属性改变图形轮廓线的颜色。
我们使用 arc()
绘制圆形来代替正方形。
var ctx = document.getElementById('canvas').getContext('2d');
for (var i=0;i<6;i++){
for (var j=0;j<6;j++){
ctx.strokeStyle = 'rgb(0,' + Math.floor(255-42.5*i) + ',' +
Math.floor(255-42.5*j) + ')';
ctx.beginPath();
ctx.arc(12.5+j*25,12.5+i*25,10,0,Math.PI*2,true);
ctx.stroke();
}
}
结果如下显示:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="robots" content="noindex, nofollow"> <style> body { padding: 0; margin: 0; } svg:not(:root) { display: block; } .playable-code { background-color: #f4f7f8; border: none; border-left: 6px solid #558abb; border-width: medium medium medium 6px; color: #4d4e53; height: 100px; width: 90%; padding: 10px 10px 0; } .playable-canvas { border: 1px solid #4d4e53; border-radius: 2px; } .playable-buttons { text-align: right; width: 90%; padding: 5px 10px 5px 26px; } </style> <title>CanvasRenderingContext2D.strokeStyle | Web176教程www.web176.com</title> </head> <body> <canvas id="canvas" width="150" height="150"></canvas> <script> var ctx = document.getElementById('canvas').getContext('2d'); for (var i=0;i<6;i++){ for (var j=0;j<6;j++){ ctx.strokeStyle = 'rgb(0,' + Math.floor(255-42.5*i) + ',' + Math.floor(255-42.5*j) + ')'; ctx.beginPath(); ctx.arc(12.5+j*25,12.5+i*25,10,0,Math.PI*2,true); ctx.stroke(); } } </script> </body> </html>
返回到:Canvas API:CanvasRenderingContext2D
作者:terry,如若转载,请注明出处:https://www.web176.com/canvas_api/7971.html