CanvasGradient.addColorStop()
方法添加一个由偏移值和颜色值指定的断点到渐变。如果偏移值不在0
到1
之间,将抛出INDEX_SIZE_ERR
错误,如果颜色值不能被解析为有效的 CSS 颜色值 <color>
,将抛出SYNTAX_ERR
错误。
语法
void gradient.addColorStop(offset, color);
参数
offset
0
到1
之间的值,超出范围将抛出INDEX_SIZE_ERR
错误。
color
CSS 颜色值 <color>
。如果颜色值不能被解析为有效的 CSS 颜色值 <color>
,将抛出SYNTAX_ERR
错误。
示例
使用 addColorStop
方法
一个使用CanvasGradient
对象的addColorStop
方法的简单例子
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var gradient = ctx.createLinearGradient(0,0,200,0);
gradient.addColorStop(0,"green");
gradient.addColorStop(1,"white");
ctx.fillStyle = gradient;
ctx.fillRect(10,10,200,100);
编辑以下代码可看到画布变化:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>CanvasGradient.addColorStop() - 使用_addcolorstop_方法 | Web176教程www.web176.com</title> <meta name="robots" content="noindex, nofollow"> <style> body { padding: 0; margin: 0; } svg:not(:root) { display: block; } .playable-code { background-color: #f4f7f8; border: none; border-left: 6px solid #558abb; border-width: medium medium medium 6px; color: #4d4e53; height: 100px; width: 90%; padding: 10px 10px 0; } .playable-canvas { border: 1px solid #4d4e53; border-radius: 2px; } .playable-buttons { text-align: right; width: 90%; padding: 5px 10px 5px 26px; } </style> </head> <body> <canvas id="canvas"></canvas> <canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> </div> <textarea id="code" class="playable-code"> var gradient = ctx.createLinearGradient(0,0,200,0); gradient.addColorStop(0,"green"); gradient.addColorStop(1,"white"); ctx.fillStyle = gradient; ctx.fillRect(10,10,200,100);</textarea> <script> var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var gradient = ctx.createLinearGradient(0,0,200,0); gradient.addColorStop(0,"green"); gradient.addColorStop(1,"white"); ctx.fillStyle = gradient; ctx.fillRect(10,10,200,100); var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var textarea = document.getElementById("code"); var reset = document.getElementById("reset"); var edit = document.getElementById("edit"); var code = textarea.value; function drawCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); eval(textarea.value); } reset.addEventListener("click", function() { textarea.value = code; drawCanvas(); }); edit.addEventListener("click", function() { textarea.focus(); }) textarea.addEventListener("input", drawCanvas); window.addEventListener("load", drawCanvas); </script> </body> </html>
作者:terry,如若转载,请注明出处:https://www.web176.com/canvas_api/7837.html